Post by Amelie on Dec 17, 2012 16:23:36 GMT -6
NAME: Procella D'Hadrianus
ALIASES: Amelie (current- fox), Grace Kensington (former- fox), Chelsea (ongoing feline), Scintilla (wolf- former), Bruma (wolf-former), Florence (fox-former).
GENDER: Female
AGE: Youngling (fifteen years old)
SPECIES: Wolf (maned wolf)
RANK: Secretary to miss Khai Thorne
EYE COLOR: Green
FUR COLOR: Red-brown
ELEMENTS: Dark-Earth. She has never been properly tutored, however- some members of her various bands have been able to point her in the right direction, but that's about it. However, she is eager to learn how to cause the subliminal urges for which her breed of magic is famed.
DESCRIPTION: Procella is still physically sickly and frail, despite her strong will. She is varying levels of thin depending on the circumstances, and definitely no stranger to her ribs showing through her fur. This youngling has frequent bouts of dizziness, nausea, or even fever- she understands that she will be exceptionally lucky if she can make it to middle age. That's not to say that she accepts this fact, but she at least understands it.
As a maned wolf, Procella can easily pass for a red fox; especially since her growth was stunted in her childhood due to illness and malnutrition. The unusual length of her limbs, as is characteristic of a maned wolf, makes her seem like just another gangly teenager.
As she is used to it, she much prefers a plank of wood to an actual bed. Over the years, she has learned to adapt her accent based on what species she is posing as, but her fox accent is still a little more guttural than most.
PERSONALITY: When Procella's parents abandoned her to the elements, they didn't count on her intense willpower- ever since, Procella has moved from band to band of creatures, doing what needs to be done to ensure her survival. She has no sense of humour or loyalty, only wiles and sheer animal instinct. She can pretend to be friendly if it serves a purpose, but inside she is cold and ruthless. Rumour has it that she had a friend, whom she condemned to slavery for the gold to buy some clothes to protect herself from the cold. She is utterly selfish but, then again, she's had to be in order to survive.
She does, however, maintain a childish fear of ghosts. Procella has nightmares where those she has wronged come back to haunt her, but that is more a result of her fear than of a guilty conscience, which she lacks.
Procella is moody, in that she may be one moment cold and stern and the next biting your head off. She's always been this way, although it's probably true that the tendency for such mood swings has picked up a little in recent years. But they originated in Procella's childhood efforts to remain calm while "in character"- as a very young wolf, this wasn't always easy, and she would seem to suddenly snap when trying to repress her annoyance became too much. Now, while she has become much better at hiding her emotions while "in character", she sometimes finds it difficult to do the same when she's not wearing a persona as a protective shield. As in childhood; she will seem to suddenly snap after an initial period of trying to repress her anger.
It is probably needless to say that Procella is more than a little aggressive, though mainly verbally and, if not, typically only in self-defence or to serve a purpose. Stabbity, adored though he may be, is not used as often as one may expect. Bear in mind Procella's outward frailty- it would be foolish of her to actively pursue notoriety or a physical confrontation. Stabbity is typically used in self-defence, or to stealthily take out those who stand in the way of this youngling.
Procella is wily, the hallucinogen she carries with her vastly aiding in her manipulations of others. Her deviousness and selfishness also allude to her cold heart, but there is more to her than even that. She frequently fears for her life, and this is one thing that drives her immense willpower: the desire to live, despite the apparent harshness of the world around her. It's not the only thing, though- years of cold and poverty have taught her that her mind must be strong in order to ensure her survival and continued sanity (and this is coming from the wolf who talks to a dagger...)
Few things make her happy- Stabbity and the thrill of a well-executed con are the two main ones. However, even to one such as her, the dark noisiness of life is infinitely preferable to the dull silence of the grave. It is needless to say that, when it comes to Procella, she will usually do whatever will give her the best chance of survival.
That said, she has a latent playfulness that even she attempts to deny. If her lifestyle seems to be secure and she can feel safe, she can find joy in smaller things such as chasing snowflakes and...well, practicing her magic. However, she pretends even to herself that this is simply part of a persona. And seeing as she still has no sense of humour, and enjoys cutting things, what difference does it make? Playful or not, she's still going to be difficult to get along with as her normal self.
Procella dislikes selfishness in others, because it doesn't benefit anyone else (i.e; her). It has probably never crossed her mind that she herself is selfish- Procella rarely contemplates her own personality, except to pick out any flaws in a persona. As far as her true personality goes she knows that she is resilient, and that is enough. Perhaps she is arrogant, but there may yet be a better word for it. Self assured, maybe?
HISTORY: At the time when she was roughly equivalent to a human one-and-a-half year old, the sickly and physically frail Procella was left to die, presumably because she was never going to be much of a fighter or of use to the wolven army in which her parents served. She was found and raised by a band of homeless, wandering wolves. Perhaps something better would have come along eventually- a respectable and wealthy family, or something. But those wolves got to her first, and they raised her best they could.
It was among this group that the youngling received what she now considers to be her "real" name: "Procella" was the name given to her by her older companions, and "D'Hadrianus" was chosen personally by her from the stories she'd heard in early childhood.
Aged six, Procella went alone to the fox lands to seek betterment there, after a terrible illness struck her band, very nearly killing her and very actually killing a couple of others. Using the name "Florence", all she managed to find there was another roaming band. She traveled with this band for only a few years before, as the equivalent of a human eight year old, she found herself in a small feline village and was taken into a minor crew as cabin cub (as a child, Procella had some mildly cat like facial features which she accentuated by covering most of her form in clothes). Here, she was taught how to swim- and met Stabbity.
Only a year or so later, Procella returned to the wolves for the first time in three years, as "Bruma". But she did not attempt to find out anything about her original family- she doesn't care about or even resent them at all. She only returned because her crew had found out she was a wolf, and she thus feared for her life. Of her original roaming band, however, there was no sign. Procella didn't much care about that either.
She lived among wolven bands as first Bruma, and then Scintilla, until she was equivalent to a human twelve year old. Then she struck luck when, arriving upon the Nexus, she happened upon a cheap suit. She then stole some gold, with which she paid a young Morgann to tutor her in writing and reading for about a year, while she survived in much the same way as she always had. Then Procella embarked upon her most elaborate con yet, as Grace Kensington. During this time, however, she honed her reading ability best she could and wrote very short letters with admittedly quite poor spelling and grammar. She did this in case, during this most elaborate of cons (as the young wolf perceived it), she was required to write or read.
And indeed, she was. She would go between colleges and pretend to be a young red fox who was looking at her options for the future. But you see, her family was, regrettably, without much wealth; and they could not afford to pay for her entry. Even though she was obviously not educated enough to enter a college, some foxes would take pity on her and give her a few coins. Then, having thus discovered where they kept their money, she would later sneak back in and rob them. The fact that she could read meant that she could use signs as landmarks, to help her know when to turn left and when to turn right and when to open that door and steal that purse.
Procella narrowly avoided capture when she went to do her thing at one of the College of Meta's institutions, and discovered that her reputation had preceded her there. She then returned to wolven lands, somehow making her way inside the Bastion of Howls. However, she soon realised that the violence of the wolves was probably not good for her continued well-being, especially now that she was almost old enough to fight. So after a year or so of wandering she returned to the domain of the foxes, where she now resides as Amelie.
Procella has almost died of illness thrice in her short life: once of pneumonia while posing as Florence (a kindly fox doctor eventually treated her, but in doing so discovered that she was a wolf cub, and so after that she had to leave). There is also the aforementioned serious illness which was present in her original band. On the other occasion, she contracted hypothermia. She prefers not to talk about these events.
Procella, believe it or not, has no regrets.Well, no major ones. She does regret to some degree all the times she got herself into trouble, but that's only to be expected. Who wouldn't regret letting herself get cold enough to become hypothermic, or almost being drowned by angry felines?
EQUIPMENT: Procella has a dagger, which she almost pretends is alive when she is alone. She named it Stabbity when, as the equivalent of a five year old human, she stole it from a drowning puma. She has never regretted this action- her dreams are merely a reflection of her fear of the dead rising.
Stabbity is Procella's confidant and constant companion. The dagger has unimaginable sentimental value to her. It is an otherwise simple object, with a plain black hilt and tarnished grey blade. But Stabbity and Procella have been though so much together that she wouldn't trade it for any other.
Poison: Whenever she happens to be in Motley, Procella remembers to refill a vial with her favourite poison. It cause rapid paralysis and death in large (6+ mL) doses, and short term paralysis and possible blindness in lower concentrations.
Hallucinogen: With this mild hallucinogenic, and the power of verbal suggestion, Procella can exert a considerable influence over others (for example, when she convinced a dehydrated wolf that Procella was her long lost daughter, and then proceeded to steal her cloak). However, she must first make them ingest the concoction. She buys it from one of the shadier parts of a fox city, and keeps it in another small vial alongside the poison.
Feline disguise: A figure swamping cloak and some fake whiskers that stick out a little. As a child she was noticeably more catlike than most, and could get away with joining a crew while wearing a disguise such as this. These days, she can only use the disguise for a brief jaunt around Motley.
RELATIONSHIPS:
Sanguinus D'Marcus: While Procella has never met him personally, she feels that he has the right instincts but that he, like so many wolves, is influenced far too much by bloodlust. As an outsider, she has avoided this common wolf pitfall, in her personal opinion
Khai Thorne: She could have helped better the world with bioferrous fusing, but instead had tentacles melded to her back. 'Nuff said. Procella doesn't currently seem to be aware that Khai's brother is the one responsible for said tentacles.
The Whisperer: Procella has heard about this individual through the felines of Motley and the one crew she served in. She is intrigued as to who and what he really is.
CURRENT GUISE: As she fully intends to utilise Amelie for as long as possible (or at least for as long as is convenient), Procella wears a sort of black robe to help disguise the unusual length of her legs. It does up at the front with a silver thread, which meets at the throat in a loose bow. It was, in fact, stolen from a wolf whom Procella managed to convince was her long lost mother (with the aid of dehydrated delirium and some hallucinogen, of course). Underneath it are currently several rags which Procella has acquired over time to help her deal with the cold, but these may be cast aside if Procella can succeed with her current plan...
ALIASES: Amelie (current- fox), Grace Kensington (former- fox), Chelsea (ongoing feline), Scintilla (wolf- former), Bruma (wolf-former), Florence (fox-former).
GENDER: Female
AGE: Youngling (fifteen years old)
SPECIES: Wolf (maned wolf)
RANK: Secretary to miss Khai Thorne
EYE COLOR: Green
FUR COLOR: Red-brown
ELEMENTS: Dark-Earth. She has never been properly tutored, however- some members of her various bands have been able to point her in the right direction, but that's about it. However, she is eager to learn how to cause the subliminal urges for which her breed of magic is famed.
DESCRIPTION: Procella is still physically sickly and frail, despite her strong will. She is varying levels of thin depending on the circumstances, and definitely no stranger to her ribs showing through her fur. This youngling has frequent bouts of dizziness, nausea, or even fever- she understands that she will be exceptionally lucky if she can make it to middle age. That's not to say that she accepts this fact, but she at least understands it.
As a maned wolf, Procella can easily pass for a red fox; especially since her growth was stunted in her childhood due to illness and malnutrition. The unusual length of her limbs, as is characteristic of a maned wolf, makes her seem like just another gangly teenager.
As she is used to it, she much prefers a plank of wood to an actual bed. Over the years, she has learned to adapt her accent based on what species she is posing as, but her fox accent is still a little more guttural than most.
PERSONALITY: When Procella's parents abandoned her to the elements, they didn't count on her intense willpower- ever since, Procella has moved from band to band of creatures, doing what needs to be done to ensure her survival. She has no sense of humour or loyalty, only wiles and sheer animal instinct. She can pretend to be friendly if it serves a purpose, but inside she is cold and ruthless. Rumour has it that she had a friend, whom she condemned to slavery for the gold to buy some clothes to protect herself from the cold. She is utterly selfish but, then again, she's had to be in order to survive.
She does, however, maintain a childish fear of ghosts. Procella has nightmares where those she has wronged come back to haunt her, but that is more a result of her fear than of a guilty conscience, which she lacks.
Procella is moody, in that she may be one moment cold and stern and the next biting your head off. She's always been this way, although it's probably true that the tendency for such mood swings has picked up a little in recent years. But they originated in Procella's childhood efforts to remain calm while "in character"- as a very young wolf, this wasn't always easy, and she would seem to suddenly snap when trying to repress her annoyance became too much. Now, while she has become much better at hiding her emotions while "in character", she sometimes finds it difficult to do the same when she's not wearing a persona as a protective shield. As in childhood; she will seem to suddenly snap after an initial period of trying to repress her anger.
It is probably needless to say that Procella is more than a little aggressive, though mainly verbally and, if not, typically only in self-defence or to serve a purpose. Stabbity, adored though he may be, is not used as often as one may expect. Bear in mind Procella's outward frailty- it would be foolish of her to actively pursue notoriety or a physical confrontation. Stabbity is typically used in self-defence, or to stealthily take out those who stand in the way of this youngling.
Procella is wily, the hallucinogen she carries with her vastly aiding in her manipulations of others. Her deviousness and selfishness also allude to her cold heart, but there is more to her than even that. She frequently fears for her life, and this is one thing that drives her immense willpower: the desire to live, despite the apparent harshness of the world around her. It's not the only thing, though- years of cold and poverty have taught her that her mind must be strong in order to ensure her survival and continued sanity (and this is coming from the wolf who talks to a dagger...)
Few things make her happy- Stabbity and the thrill of a well-executed con are the two main ones. However, even to one such as her, the dark noisiness of life is infinitely preferable to the dull silence of the grave. It is needless to say that, when it comes to Procella, she will usually do whatever will give her the best chance of survival.
That said, she has a latent playfulness that even she attempts to deny. If her lifestyle seems to be secure and she can feel safe, she can find joy in smaller things such as chasing snowflakes and...well, practicing her magic. However, she pretends even to herself that this is simply part of a persona. And seeing as she still has no sense of humour, and enjoys cutting things, what difference does it make? Playful or not, she's still going to be difficult to get along with as her normal self.
Procella dislikes selfishness in others, because it doesn't benefit anyone else (i.e; her). It has probably never crossed her mind that she herself is selfish- Procella rarely contemplates her own personality, except to pick out any flaws in a persona. As far as her true personality goes she knows that she is resilient, and that is enough. Perhaps she is arrogant, but there may yet be a better word for it. Self assured, maybe?
HISTORY: At the time when she was roughly equivalent to a human one-and-a-half year old, the sickly and physically frail Procella was left to die, presumably because she was never going to be much of a fighter or of use to the wolven army in which her parents served. She was found and raised by a band of homeless, wandering wolves. Perhaps something better would have come along eventually- a respectable and wealthy family, or something. But those wolves got to her first, and they raised her best they could.
It was among this group that the youngling received what she now considers to be her "real" name: "Procella" was the name given to her by her older companions, and "D'Hadrianus" was chosen personally by her from the stories she'd heard in early childhood.
Aged six, Procella went alone to the fox lands to seek betterment there, after a terrible illness struck her band, very nearly killing her and very actually killing a couple of others. Using the name "Florence", all she managed to find there was another roaming band. She traveled with this band for only a few years before, as the equivalent of a human eight year old, she found herself in a small feline village and was taken into a minor crew as cabin cub (as a child, Procella had some mildly cat like facial features which she accentuated by covering most of her form in clothes). Here, she was taught how to swim- and met Stabbity.
Only a year or so later, Procella returned to the wolves for the first time in three years, as "Bruma". But she did not attempt to find out anything about her original family- she doesn't care about or even resent them at all. She only returned because her crew had found out she was a wolf, and she thus feared for her life. Of her original roaming band, however, there was no sign. Procella didn't much care about that either.
She lived among wolven bands as first Bruma, and then Scintilla, until she was equivalent to a human twelve year old. Then she struck luck when, arriving upon the Nexus, she happened upon a cheap suit. She then stole some gold, with which she paid a young Morgann to tutor her in writing and reading for about a year, while she survived in much the same way as she always had. Then Procella embarked upon her most elaborate con yet, as Grace Kensington. During this time, however, she honed her reading ability best she could and wrote very short letters with admittedly quite poor spelling and grammar. She did this in case, during this most elaborate of cons (as the young wolf perceived it), she was required to write or read.
And indeed, she was. She would go between colleges and pretend to be a young red fox who was looking at her options for the future. But you see, her family was, regrettably, without much wealth; and they could not afford to pay for her entry. Even though she was obviously not educated enough to enter a college, some foxes would take pity on her and give her a few coins. Then, having thus discovered where they kept their money, she would later sneak back in and rob them. The fact that she could read meant that she could use signs as landmarks, to help her know when to turn left and when to turn right and when to open that door and steal that purse.
Procella narrowly avoided capture when she went to do her thing at one of the College of Meta's institutions, and discovered that her reputation had preceded her there. She then returned to wolven lands, somehow making her way inside the Bastion of Howls. However, she soon realised that the violence of the wolves was probably not good for her continued well-being, especially now that she was almost old enough to fight. So after a year or so of wandering she returned to the domain of the foxes, where she now resides as Amelie.
Procella has almost died of illness thrice in her short life: once of pneumonia while posing as Florence (a kindly fox doctor eventually treated her, but in doing so discovered that she was a wolf cub, and so after that she had to leave). There is also the aforementioned serious illness which was present in her original band. On the other occasion, she contracted hypothermia. She prefers not to talk about these events.
Procella, believe it or not, has no regrets.Well, no major ones. She does regret to some degree all the times she got herself into trouble, but that's only to be expected. Who wouldn't regret letting herself get cold enough to become hypothermic, or almost being drowned by angry felines?
EQUIPMENT: Procella has a dagger, which she almost pretends is alive when she is alone. She named it Stabbity when, as the equivalent of a five year old human, she stole it from a drowning puma. She has never regretted this action- her dreams are merely a reflection of her fear of the dead rising.
Stabbity is Procella's confidant and constant companion. The dagger has unimaginable sentimental value to her. It is an otherwise simple object, with a plain black hilt and tarnished grey blade. But Stabbity and Procella have been though so much together that she wouldn't trade it for any other.
Poison: Whenever she happens to be in Motley, Procella remembers to refill a vial with her favourite poison. It cause rapid paralysis and death in large (6+ mL) doses, and short term paralysis and possible blindness in lower concentrations.
Hallucinogen: With this mild hallucinogenic, and the power of verbal suggestion, Procella can exert a considerable influence over others (for example, when she convinced a dehydrated wolf that Procella was her long lost daughter, and then proceeded to steal her cloak). However, she must first make them ingest the concoction. She buys it from one of the shadier parts of a fox city, and keeps it in another small vial alongside the poison.
Feline disguise: A figure swamping cloak and some fake whiskers that stick out a little. As a child she was noticeably more catlike than most, and could get away with joining a crew while wearing a disguise such as this. These days, she can only use the disguise for a brief jaunt around Motley.
RELATIONSHIPS:
Sanguinus D'Marcus: While Procella has never met him personally, she feels that he has the right instincts but that he, like so many wolves, is influenced far too much by bloodlust. As an outsider, she has avoided this common wolf pitfall, in her personal opinion
Khai Thorne: She could have helped better the world with bioferrous fusing, but instead had tentacles melded to her back. 'Nuff said. Procella doesn't currently seem to be aware that Khai's brother is the one responsible for said tentacles.
The Whisperer: Procella has heard about this individual through the felines of Motley and the one crew she served in. She is intrigued as to who and what he really is.
CURRENT GUISE: As she fully intends to utilise Amelie for as long as possible (or at least for as long as is convenient), Procella wears a sort of black robe to help disguise the unusual length of her legs. It does up at the front with a silver thread, which meets at the throat in a loose bow. It was, in fact, stolen from a wolf whom Procella managed to convince was her long lost mother (with the aid of dehydrated delirium and some hallucinogen, of course). Underneath it are currently several rags which Procella has acquired over time to help her deal with the cold, but these may be cast aside if Procella can succeed with her current plan...